The gaming landscape has undergone significant changes over the past few years, particularly for Linux users. Traditionally marginalized by a lack of compatible titles, gamers who favor open-source operating systems have seen a resurgence of interest thanks to the combined efforts of developers like Valve and CodeWeavers. The latest milestone in this evolution is the
Gaming
SpreadCheat is a game that defies conventional expectations of interactive media. Here, the mundane world of spreadsheets morphs into an unexpectedly hilarious playground of corporate absurdity. With gameplay built around a series of straightforward puzzles, the simulation manages to evoke a sense of enjoyment rarely found in more sophisticated titles. Rather than presenting players with
When Quantic Dream first teased Star Wars Eclipse, fans of the franchise were ablaze with excitement. The promise of a cinematic adventure set during the High Jedi era was alluring, offering the potential for narrative depth seldom seen in video games. Yet amid the initial fervor, ominous clouds began to gather. Reports of toxic work
For those of us entrenched in gaming culture, specific elements can effortlessly capture our attention. One such element is the charming kei truck, a small Japanese vehicle that typically carries whimsical connotations, often found in indie games. The recent buzz surrounding titles like “Easy Delivery Co.” reminds us just how enchanting these versatile little trucks
In a world dominated by rapidly advancing technology, it’s intriguing to note how often our beloved computers can be more of a hindrance than a help. No matter how sophisticated their hardware becomes, users frequently encounter frustrations, particularly when trying to access the nostalgia of older games. In an era where innovation is speedy, the
Ubisoft has taken a significant step forward in the gaming industry by announcing offline modes for both The Crew 2 and The Crew Motorfest. This monumental decision comes on the heels of player backlash against the shutdown of the original The Crew, fueling frustrations and triggering ongoing legal disputes. By implementing offline play, Ubisoft is
When Hyper Light Breaker premiered in early access, it was not the triumphant debut that fans eagerly anticipated. Instead, it bore the hallmarks of a game still haphazardly finding its footing. The concept had allure—an enticing roguelike infused with the signature aesthetic of developer Heart Machine—but the execution left much to be desired. The game
It’s a wild time to be a fan of The Elder Scrolls IV: Oblivion, particularly with the recent release of the remastered version. Despite Bethesda’s lack of official mod support, the community has risen to the occasion in spectacular fashion. Within a mere 24 hours of the remaster’s launch, the modding community was ablaze with
In an industry often shackled by conventional norms and expectations, the announcement of Droqen’s new project, “The End Of Gameplay,” weaves an intriguing tapestry that suggests a radical departure from standard gaming practices. Known for the enigmatic offerings of “Starseed Pilgrim,” Droqen is evidently on a trajectory toward further exploration of abstraction in gaming. Describing
Cheating has always been a controversial topic in the realm of video gaming. Especially in multiplayer environments, where collaboration and shared experiences are vital, the temptation to exploit unfair advantages can undermine the essence of gameplay. Take, for example, the recently surfaced issues surrounding *Monster Hunter Wilds*. While cheating in single-player games may seem innocuous