Gaming

The gaming industry is experiencing turbulent times, marked by shifting consumer preferences, changes in technology, and ongoing financial challenges. One significant event that epitomizes these struggles is the recent announcement from IllFonic, the developer behind titles like “Friday The 13th: The Game” and “Predator: Hunting Grounds.” Their decision to lay off an unspecified number of
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The announcement of the latest update for S.T.A.L.K.E.R. 2: Heart of Chornobyl brings a wave of optimism to players navigating through the treacherous landscapes of the game’s Zone. This patch addresses a staggering count of over 650 bugs, ranging from critical game-crashing issues to slightly bizarre anomalies, such as the unsettlingly airborne corpses of enemies.
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The gaming sales industry has long seen explosive growth, but with this growth comes mounting scrutiny, particularly about the practices of dominant players such as Valve Corporation and its digital distribution platform, Steam. At the heart of this scrutiny is a class-action lawsuit that has morphed from a singular complaint into a broader challenge to
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The phrase “Action RPG” often evokes a plethora of interpretations across the gaming community, leading to substantial confusion regarding its true meaning. For enthusiasts and casual players alike, the distinctions within the genre can be rather irritating. Primarily, we see titles such as Diablo 4 and Path of Exile categorized as ARPGs—short for Action Role-Playing
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In the captivating realm of indie gaming, few titles manage to carve their niche while simultaneously raising the bar for innovation and engagement. One such instance is Solitomb, a unique blend of solitaire mechanics and dungeon crawling, crafted by the talented designer Jakub Wasilewski. Following the success of his previous game, Slipways—a grand strategy game
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